Skip to Content

Mad World Unveils Promising Updates and Apologies in Pursuit of an Entertaining Gaming Experience

Mad World Unveils Promising Updates and Apologies in Pursuit of an Entertaining Gaming Experience

In a apologetic notice released yesterday, the developers of the popular game Mad World expressed their gratitude to the dedicated fanbase while acknowledging their shortcomings in game management, user support, and overall entertainment value. The announcement, signed by GMmadworld, offered sincere apologies to players who had experienced dissatisfaction with the game’s performance and the team’s inadequate responses.

Outlined in the notice were several fundamental directions for the upcoming updates. Players can expect more captivating gameplay experiences, such as the availability of Red Stone Tower and Blue Stone Tower multiple times per hour, offering thrilling battle encounters. Combat mechanics will be refined to deliver unique and enjoyable experiences not found in ordinary fields or instance dungeons. Moreover, new installation skills, unique skills, and fun skills will be introduced, building upon the foundation established during the Closed Beta Test.

To encourage experimentation and exploration, drop rates for rare and unique-class items will be increased, enabling players to freely swap skills and weapons. Buffs will also be applied to common, elite, and boss monsters, enhancing the overall challenge and excitement. Players can anticipate discovering useful items throughout Acts 1 to 5 and experimenting with various marble and skill effects. PvP (player versus player) and PvE (player versus environment) activities are strongly recommended for maximum enjoyment.

Additionally, the developers addressed concerns about the leveling process and resource management. Players will now have the ability to reset their stats and potentials without level 50 restrictions, allowing them to fully experience the changes made to the game. As players progress to the medium level, they will have the opportunity to purchase marbles with hooks or gold, relieving stress associated with nurturing and fostering a sense of entertainment in farming, PvE, and PvP endeavors.

The notice emphasized the importance of retaining players’ interest and enjoyment throughout the game, especially as they approach the maximum level. The development team pledged to make adjustments to expedite progress through less engaging sections, ensuring players won’t grow bored before reaching the final chapters. Main and additional quests will provide experience points (EXP) to help both existing and new players derive entertainment from their progress. Additionally, rewards in the form of EXP will be granted to those who were previously stuck at certain points in the game.

Upon completing Act 5, players will gain access to a range of engaging activities, including raid dungeons, combat dungeons, hard dungeons, stone cases, Ancient Boss battles, farming, competitions, and more, all designed to keep players immersed in the world of Mad World. Once players reach the maximum level, they can look forward to unlocking the phantom training ground, tribe war, conflict zone, battle arena, hardcore dungeon, raid encounters, and rankings, enabling them to test their skills and compete with others.

The notice also unveiled plans to introduce specific PvP zones, accompanied by handsome rewards and special materials to encourage participation. While PvP zones will carry increased risks and reduced damage reduction rates, adjustments will be made to ensure PvE-focused players can still enjoy the game. Additional competitive elements, such as arena battles, rankings, and tribe wars, will be added over time.

Pets will receive attention as well, with the development team working to make them more essential within the game. Future updates will introduce pets with movement skills, special abilities, and features that allow combat while mounted on the pet. These improvements aim to enhance the role of pets in field activities, while addressing existing inconveniences.

The notice also highlighted the developers’ efforts to make acquiring costumes more enjoyable. Defeating Ancient Bosses, field bosses, opening stone cases, and taking on Abyssal meteors will no longer yield unsatisfying rewards. Instead, players can anticipate receiving phantom sphere fragments and uncommon costumes, which are typically available only through paid means but will now be obtainable during gameplay. This change aims to enhance the overall collection aspect of the game and provide players with more rewarding experiences.

In terms of rewards, the developers expressed their commitment to making gameplay itself more entertaining. Meaningful rewards will be integrated into daily quests, sub quests, and various aspects of gameplay, ensuring that players feel gratified as they progress through the game. The team’s focus on balancing rewards and entertainment will create a more engaging and immersive gaming experience.

Addressing existing issues, the developers pledged to tackle bugs that have been interfering with gameplay. They acknowledged that their responses to these issues have been insufficient thus far but assured players that they are dedicated to making the necessary improvements to ensure a high-quality gaming experience. Additionally, the team will work diligently to address any discomfort, errors, or potential abuses within the game, including problems related to mail delivery, soul stone dismantling, labeling, recognition, and chat.

Furthermore, the developers are actively working to improve the game’s performance by addressing freezing issues and optimizing loading times. They acknowledged that certain inconveniences have arisen from their attempts to provide a clean web experience but assured players that efforts are underway to create a more stable and enjoyable environment. The team’s goal is to deliver a smoother and visually appealing gameplay experience while maintaining stability.

The development team promised to return the following week with a detailed update roadmap for May, prioritizing fun and delivering meaningful updates. As players eagerly await these improvements, the developers expressed their gratitude for the ongoing support and vowed to repay players’ loyalty with an entertaining and fulfilling gaming experience.