Ashes of Creation September Update Looks at Node Simulation, New Mounts, and Optimizing Performance
Steven Sharif and Margaret Krohn are back with the Ashes of Creation Development Update for September. This month we got a preview of two new mounts, some info on how node simulation works, and a look at the quite unique death effect in Ashes of Creation, where your character burst into a pile of ashes when killed.
We also got a look at what the developers have been working on in terms of optimizing FPS performance in the form of 1000 armored players on screen at the same time
Lastly, we also got to see some environmental and character art along with a short QA from the community.