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Lord of the Rings Update 34.1.2: Delvings Nerfed for Easier Gameplay

Lord of the Rings Update 34.1.2: Delvings Nerfed for Easier Gameplay

The latest update for the popular game Lord of the Rings, Update 34.1.2, has made significant changes to Delvings, reducing the difficulty for players. In the update, Dread has been reduced in high-tier Delvings, making it less punishing for players.

Additionally, the Delving Malice “Sauron’s Defence I” no longer auto-stacks, and an issue with “Sauron’s Defence II” has been corrected where it would reapply incorrectly when enemies had four effect tiers. The Delving Malices “Sauron’s Eye I-III” have also had the amount of Dread they spread reduced, making them less challenging for players.

Furthermore, descriptions have been added to each Delving variant and level, making it easier for players to know which malices are active and what their effects are. Delving Strength tooltips now show the amount of modified morale and damage output, which will be helpful for players to better understand the difficulty level of the Delving.

In the Mission that feature Delvings, players are required to have the corresponding wrapper quest from the Mission giver before entering the Mission instance. This change will prevent players from accidentally entering a Delving that is too difficult for them.

Overall, the update has significantly reduced the difficulty level of Delvings, making the game more accessible and enjoyable for players. This change is expected to attract more players to the game, as well as retain existing players by providing a more balanced and fair experience.