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Welcome to the Pantheon: Rise of the Fallen news hub on MMORPG.GG. Here you can find the latest news and updates for Pantheon.

  • Release Date: NA
  • Developer: Visionary Realms Inc
  • Platform: PC

Pantheon’s February Producer’s Letter: Giant Lore, the Wizard Class, and More

In Pantheon: Rise of the Fallen, February has been all about making progress on the game. It seems that all teams working on the upcoming MMO have been busy this month. From art and design to the programmers that are working on “preparing the HDRP client for pre-alpha testing” and “Work on networking integration”. We …

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Pantheon Development Stream and Roundtable: Lore, Concept Art, and Programming in Pantheon

In the latest Pantheon: Rise of the Fallen developer roundtable, Visionary Realms gave players a closer look at the Giants of Terminus, from lore to concept art and some in-game shots. In the recent January Developer Roundtable, the team also discussed various programming aspects of Pantheon in detail with Lead Programmer Kyle “iijji” Olsen. If …

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Pantheon Is Increasing Awareness and Its Team

Visionary Realms is back with a January Newsletter for Pantheon: Rise of the Fallen. The game which is pushing towards alpha at the moment is currently working on its High Definition Render Pipeline. The Pantheon team is also working on increasing awareness around the fantasy MMORPG as we get closer to alpha. We aim to …

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Pantheon Team Answers Questions About Classes, HDRP, Networking, and More in Alpha Roadmap Update

The Pantheon developers return with an Alpha Roadmap Progress Report last week. One of the big topics regarding Pantheon lately has been the High Definition Render Pipeline which has been used lately to work on the visuals and performance of vegetation in the game. Classes and combat are also being tweaked and improved upon and …

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Pantheon Ends the Year with Developer Roundtable and Producer’s Letter

Pantheon had a big year in 2021, and from what we can tell so far, 2022 looks like it might be even bigger. At the end of the year, the Pantheon team looked back at the year that has gone by. Everything from the seven-figure investment deal the title got back at the start of …

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Pantheon’s Creative Director Chris Perkins Says “Imminence” is the Banner Word for Pantheon in 2022

In the latest Pantheon developer live stream, Senior Content Creator David Schlow and Creative Director Chris Perkins show off some of the recent changes that have been made to Pantheon: Rise of the Fallen. The stream starts off by showing some character models and how they look with the new HD rendering pipeline in Unity …

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Pantheon Talks Lore and Writing in Latest Developer Roundtable

In the latest Pantheon developer roundtable, Producer Ben “Machail” Dean and Lead Writer JN Gerhart discuss the lore of the upcoming fantasy MMORPG and the writing of it. The roundtable kicks off with a Q&A session with questions from the Pantheon Discord VIP community. In the hour-long session the two touch on several subjects including …

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Pantheon’s October Newsletter Talks Combat System Improvements, Refer-A-Friend, and the Thrill of Being Chased By Monsters

Pantheon’s newsletter for October is out now, and in this month’s issue Chris Perkins, Adam Mostel, and Ben Dean take a minute to discuss the new streaming technology which was announced in the Developer Stream that will make Pantheon “a true, open-world game.”, meaning no zones. Parts of the Pantheon community were concerned that this …

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Pantheon Shares Roadmap to Alpha, New Hire, and More in the September Newsletter

Pantheon’s latest newsletter is out now, yet again with a wealth of information about the upcoming MMORPG which seems to be inching closer to an alpha release. In a very important moment, Ben Dean clarified the expectations on Alpha. In a prior stream, Chris Rowan stated that if all were to go well, it was …

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Pantheon Developers Showcase The Creation of Wild’s End

“For centuries Wild’s End was said to be the last untamed corner of King’s Reach, with thick grass and exaggerated grass, leaves as wide as boulders and insects as big as a bear. It was as if the whole place had a different soul entirely. A realm designed to swallow the unwary traveler whole. It …

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Pantheon Talks Production and Communication In Latest Developer Roundtable

In the August Developer Roundtable, Community Manager Ben “Kilsin” Walters has a chat with Project Producer and Director of Communications Ben “Machail” Dean and Creative & Programming Producer Chris “Joppa” Perkins. Ben and Chris answer questions from the community, this time on the subject of productions and communication. Topics covered include the Pantheon newsletter and …

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Pantheon Behind The Design Talks Balance & Progression While The March Developer Roundtable is All About Lore

Last week, the Pantheon team dropped two more YouTube updates. First out was an hour-long Balance & Progression talk, and yesterday a one-and-a-half-hour lore update. In the first video, designer Saicred talks about his design philosophy and gives some background on his MMO story that started with Everquest as an 11-year-old, and how that impacts …

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