Blizzard Entertainment has announced the Diablo IV Server Slam, a final testing phase for the upcoming game’s servers before its launch on June 6. From May 12 to May 14, players on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4 can participate in the Server Slam and test the durability of the game’s servers. Players will have access to the Prologue and Act I of the game and can level up their characters to level 20, but progress made during the event will not carry over to the launch.
During the event, players can earn Server Slam Rewards, including the Cry of Ashava Mount Trophy, by defeating Ashava, a lumbering behemoth with two razor-sharp arm blades and scales stronger than plate mail. Players who previously earned rewards during the Early Access and Open Beta weekends will have another chance to earn them by slaying demons during the Server Slam.
Blizzard has also altered the Legendary Item drop rate to reflect the drop rate in the launch version of Diablo IV, and the version available during the event will include all the bug fixes and updates detailed in the Open Beta Retrospective blog.
Players can download the Server Slam early starting May 10, and there is no need to wait until the event to start the download. An Xbox Live Gold or PlayStation Plus subscription will not be required to play Diablo IV during the Server Slam in most regions, except in Germany, where a PlayStation Plus subscription will be required due to rating requirements.
Blizzard’s latest Diablo IV Developer Update Livestream provided more insights into the game’s endgame offerings, changes made to Classes and dungeons based on player feedback and gameplay data, and held a live Q&A session with developers. The Diablo IV Ultimate Edition is available for pre-purchase for players who want up to four days of early access to the game’s launch.