Pantheon Behind The Design Talks Balance & Progression While The March Developer Roundtable is All About Lore

A video game scene in a medieval-style room shows several avatars training with practice dummies. The room is dimly lit with wooden walls and beams. Health and magic bars are visible at the bottom, along with action icons and a text chat box.

Last week, the Pantheon team dropped two more YouTube updates. First out was an hour-long Balance & Progression talk, and yesterday a one-and-a-half-hour lore update.

In the first video, designer Saicred talks about his design philosophy and gives some background on his MMO story that started with Everquest as an 11-year-old, and how that impacts his design decisions.

The team also talks about classes and class balance going forwards into alpha. They also mention some massive performance fixes as part of the latest patch notes.

YouTube video

In the Developer Roundtable this month Lead Writer JN “Istuulamae” Gerhart takes a deep dive into the lore of Pantheon and answers lore-related questions from the community.

YouTube video

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